During the reception, the game got mostly positive reviews and got a lot of players in a small amount of time. Psyonix got 120,000 players when they were expecting around 30,000. Design director, Corey Davis said in a GDC talk:

No one can argue that Rocket League came out of nowhere, and allowed us to play with friends. Imagine playing with three other friends and just laughing at the TV, even if none are Soccer or Racing games fans.

Psyonix never spent a dime on traditional marketing, instead they sent copies of the unreleased game to Youtubers and Twitch streamers. Since 2008 we’ve seen Twitch streaming and YouTube gaming channels take over, with both now attracting huge, incredibly influential audiences. Davis said:

Rocket League is a game where you can see one GIF and automatically understand what’s happening, even if you’ve never used a computer or console. Unlike for example a MOBA, where you need to understand the characters, items, and skills to know what’s going on. Just like with Soccer, you don’t have to play the game yourself to appreciate a skillful shot, or a clever bit of teamplay.

Early versions of Rocket League included a crafting system, which had players collecting resources that were then used to craft various parts for their vehicles. It’s not clear if these we’re ever intended to be anything other than cosmetic changes (Rocket League, even now, is all about hats), but the system was being designed primarily with monetisation in mind. Davis said:

Dropping the system made them delay some more months. Rocket League was originally set to release in either November or December 2014, but thanks to a new party system, dedicated servers, the team’s desire for 60FPS and the drastic change in business model, it wouldn’t appear until early July 2015.

The extra time also allowed the implementation of the party system, which was a new idea for it’s developers. Corey Davis said:

Dropping a bad idea and making sure to have one game that would make them proud of their work really paid off. It allowed Psyonix to deliver the entertaining and fun game that Rocket League is. It really doesn’t matter if you’re not a soccer or racing fan you can enjoy Rocket League and have a lot of fun.

Now you know the story behind this amazing game, and how a soccer game with small cars, that came out of nowhere, became a dominate force on Steam and PS4. Do you want to play with friends and have fun online or all sitting on a couch? Do you want to play competitively? Or is it more appealing  for you to have a game to play casually in that small time off? Then this game is for you.

Past having some basic familiarity with controllers or keyboards Rocket League is easy to learn for anyone, but to truly master the game and play competitively you will need a lot of time to learn the game though. This is what makes the game so special, the ease of pick up and play and understanding in what is happening. So if you’re up to have some fun with a simple, well made game, hurry up and get Rocket League.